Rank system

Each player will have their own unique profile. NFT assets will be linked to this profile, which will give the player the opportunity to participate in battles and receive rewards. The main tool for scaling players will be a ranking system of "honor points" that can be earned for winning battles. Based on their number, the game profile rating will be formed.

Each character will have its own rating and the player will not be able to upgrade the character to a certain level until they have the required number of honor points. This ranking system will give us the ability to match players with suitable opponents in order to avoid imbalance. The overall profile rating will be calculated based on the sum of the NFT ratings of the fighters on this profile.

At the start of the game, each profile will have zero honor points. Depending on the rating of the players, a suitable opponent will be selected for them. This will not create situations in which the strength of the fighters will differ in a meaningful way.

When a player wins, a certain number of honor points will be added to his profile in the range from 21 to 40. In case of defeat, the number of honor points will decrease by the same value (from 21 to 40, depending on the series of victories or defeats). There cannot be a negative number of honor points.

Rewards for victories in battles will also differ depending on the amount of honor points the player has. The more honor points you have, the better the rewards!

The game will also have leagues that will be assigned to the player based on their ranking. At the end of each season, the rating will automatically decrease by the initial value of the rating of the current league.

The overall profile rating is also an important part of the gameplay. Based on it, players will be open to a variety of activities, participating in which you can compete for prizes in the form of unique attributes for the NFT fighters, in-game tokens or even the Smashrooms themselves. More detailed information about the in-game events we will announce in the social media of the project, as well as in the main menu of the game.

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